Developer of the product called Reach – a dynamic learning and communications serious-game platform. Reach is designed to increase learning engagement and retention by delivering content through simulations and scenarios. It supports virtual and distance learning and simplifies the management of training progress, rewards, and user success. This serious game is available on multi-platform mobile technologies and on traditional desktops and includes offline learning. Reach is fully configurable and supports self-authoring content management and multimedia content with a comprehensive analytics dashboard.
Graham Murray, President